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diehardmariner |
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Which most definitely adds to that approach of having a set amount of time for the ball to be in play rather than the traditional 90 minutes.
I'm torn on this one. There's a part of me that thinks that more than half of the 90 minutes been wasted is a farce. It makes a mockery of the entertainment spectacle of the sport, not to mention totally taking the urine out of the paying fan. But then the traditionalist in me thinks changing a core fundamental of the game would be too much, there's also that acceptance that time-wasting is (to a certain degree) part of the game. Whilst it's frustrating as hell when the shoe is on the other foot, I think we've all probably produced a wry smile when James McKeown has taken an age with his goal kicks as we defend a one-goal lead. Elliott Embleton managed to waste minutes when coming off last week against Colchester. He's clearly perfected that art of running at a pace that's actually slower than a walk.
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lukeo |
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Leave It alone. Just be more active when someone is about to be subbed and miraculously finds themselves the furthest away from where they need to come off
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jamesgtfc |
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I think how stoppage time is created needs rethinking. 42 minutes of football in a 90 minute match is disgraceful.
A figure needs deciding upon for how much time the ball should be active and in play. Each half should be 45 minutes and then stoppage time is calculated to ensure each half hits the minimum figure. If the figure is 70 minutes per match and the ball has only been in play 30 minutes for the first half then stoppage time is 5 minutes.
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mimma |
October 31, 2018, 11:15pm |
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Why can't we copy Rugby League?
When a player goes down injured the ref waves the trainer on and signals for the clock to stop. When play restarts the clock restarts. Same for substitutions. That way it doesn't matter one jot how long it takes because the clock isn't ticking.while players are play acting.
What's not to like?
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Cloudy |
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Why can't we copy Rugby League?
When a player goes down injured the ref waves the trainer on and signals for the clock to stop. When play restarts the clock restarts. Same for substitutions. That way it doesn't matter one jot how long it takes because the clock isn't ticking.while players are play acting.
What's not to like?
Our clock hasn’t worked for years!
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Townee82 |
November 1, 2018, 12:41pm |
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It's only a bad thing if your the ones chasing the game , when the boots on the other foot it's great to see those drawn out substitutions .
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GrimRob |
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Imagine if football was invented today. Do you seriously think they'd have 45 minutes "play" each way with stoppage time decided by someone without any visibility? There's enough leagues in the world to try out different ideas and pick whatever works best.
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TheRonRaffertyFanClub |
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Imagine if football was invented today. Do you seriously think they'd have 45 minutes "play" each way with stoppage time decided by someone without any visibility? There's enough leagues in the world to try out different ideas and pick whatever works best.
They could try it out on FIFA 20.
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mimma |
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Christ are you telling me that time wasting and gamesmanship have now got into games?
It really is getting bad when video games have it.
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Madeleymariner |
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Booking a player who is going off too slowly isn't enough as this will not affect the game, book the player who is coming on as well, which could have some effect. I am also fed up of when a player gets injured gets treatment then back onto the pitch 30 secs later to sit down 30 secs after that to give more time for a sub to get ready while the trainer spends 2 mins with them. If they were able to get back on the pitch they are able to get off it again so dont stop the game or allow the trainer on till sub is on the touchline waiting to come on and ball goes out of play.
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